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Тема: [Map]Квартирка Gta san andreas

  1. #1
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    По умолчанию [Map]Квартирка Gta san andreas

    В подземном переходе на станции Лос-Сантоса построил уютную квартиру. Множество приятных мелочей, лучше использовать на Дм серверах.



    Ну вот и сам код
    Код:
    CreateObject(3354,1694.54900000,-1946.26900000,8.54800000,0.00000000,0.00000000,-90.00000000); // object(27)
     CreateObject(1523,1692.22300000,-1946.20800000,7.23500000,0.00000000,0.00000000,-180.00000000); // object(28)
     CreateObject(3354,1688.29400000,-1946.31000000,8.51900000,0.00000000,0.00000000,-90.00000000); // object(29)
     CreateObject(3354,1692.08500000,-1946.30700000,11.04500000,0.00000000,0.00000000,-90.00000000); // object(30)
     CreateObject(3354,1690.17100000,-1946.30000000,11.02300000,0.00000000,0.00000000,-90.00000000); // object(31)
     CreateObject(3354,1703.46200000,-1973.48700000,9.44200000,0.00000000,0.00000000,-180.00000000); // object(32)
     CreateObject(3354,1703.46200000,-1969.71200000,9.44200000,0.00000000,0.00000000,-180.00000000); // object(33)
     CreateObject(3354,1703.43800000,-1971.41200000,10.91700000,0.00000000,0.00000000,-180.00000000); // object(34)
     CreateObject(3354,1703.42000000,-1973.65000000,10.79600000,0.00000000,0.00000000,0. 00000000); // object(35)
     CreateObject(1742,1687.84000000,-1960.18000000,7.24000000,0.00000000,0.00000000,90. 00000000); // object(36)
     CreateObject(1767,1694.54300000,-1969.46600000,7.82400000,0.00000000,0.00000000,0.0 0000000); // object(37)
     CreateObject(1814,1694.62200000,-1972.13000000,7.81400000,0.00000000,0.00000000,0.0 0000000); // object(38)
     CreateObject(16154,1700.75300000,-1970.47900000,7.67200000,0.00000000,0.00000000,-180.00000000); // object(40)
     CreateObject(14720,1688.34500000,-1974.11100000,7.81600000,0.00000000,0.00000000,0.0 0000000); // object(43)
     CreateObject(14455,1693.50500000,-1975.45900000,9.49700000,0.00000000,0.00000000,0.0 0000000); // object(44)
     CreateObject(11334,1691.37300000,-1957.10900000,8.02400000,0.00000000,0.00000000,0.0 0000000); // object(45)
     CreateObject(2608,1688.05700000,-1961.97700000,7.83600000,0.00000000,0.00000000,90. 00000000); // object(46)
     CreateObject(2606,1694.18500000,-1948.78700000,9.14900000,0.00000000,0.00000000,-90.00000000); // object(47)
     CreateObject(2604,1688.29400000,-1949.00200000,8.04700000,0.00000000,0.00000000,90. 00000000); // object(48)
     CreateObject(2576,1703.00500000,-1972.52800000,7.75800000,0.00000000,0.00000000,-90.00000000); // object(49)
     CreateObject(2530,1688.32200000,-1972.16400000,7.80500000,0.00000000,0.00000000,90. 00000000); // object(52)
     CreateObject(2204,1694.40800000,-1961.70100000,7.24900000,0.00000000,0.00000000,-90.00000000); // object(55)
     CreateObject(2197,1692.97800000,-1949.53300000,7.21700000,0.00000000,0.00000000,270 .00000000); // object(56)
     CreateObject(2197,1692.98700000,-1948.09700000,7.24200000,0.00000000,0.00000000,270 .00000000); // object(57)
     CreateObject(2197,1692.96900000,-1948.83700000,7.21700000,0.00000000,0.00000000,270 .00000000); // object(58)
     CreateObject(2191,1702.85200000,-1971.76200000,7.82000000,0.00000000,0.00000000,-90.00000000); // object(59)
     CreateObject(2167,1703.38000000,-1969.52000000,7.81600000,0.00000000,0.00000000,-90.00000000); // object(60)
     CreateObject(2126,1690.20200000,-1957.28400000,7.24500000,0.00000000,0.00000000,0.0 0000000); // object(61)
     CreateObject(2067,1688.29700000,-1951.14800000,7.24100000,0.00000000,0.00000000,90. 00000000); // object(62)
     CreateObject(2025,1699.97600000,-1975.43500000,7.79600000,0.00000000,0.00000000,180 .00000000); // object(63)
     CreateObject(2804,1692.30500000,-1975.03200000,8.87400000,0.00000000,0.00000000,0.0 0000000); // object(64)
     CreateObject(2843,1696.47000000,-1970.10400000,7.83000000,0.00000000,0.00000000,0.0 0000000); // object(65)
     CreateObject(2844,1696.53200000,-1971.75200000,7.82800000,0.00000000,0.00000000,0.0 0000000); // object(66)
     CreateObject(2778,1694.02700000,-1968.45000000,7.74400000,0.00000000,0.00000000,-90.00000000); // object(67)
     CreateObject(2754,1688.10800000,-1952.00800000,8.15200000,0.00000000,0.00000000,-180.00000000); // object(68)
     CreateObject(1978,1690.58400000,-1962.75100000,8.20100000,0.00000000,0.00000000,0.0 0000000); // object(69)
     CreateObject(643,1691.83700000,-1972.01300000,8.29600000,0.00000000,0.00000000,0.0 0000000); // object(70)
     CreateObject(11631,1693.73000000,-1957.30700000,8.49500000,0.00000000,0.00000000,-90.00000000); // object(72)
     CreateObject(2802,1699.77900000,-1972.80100000,8.15400000,0.00000000,0.00000000,-67.50000000); // object(74)
     CreateObject(1745,1690.85800000,-1965.79200000,7.31900000,0.00000000,0.00000000,-90.00000000); // object(75)
     CreateObject(1738,1687.98400000,-1970.31100000,8.47500000,0.00000000,0.00000000,-90.00000000); // object(76)
     CreateObject(1738,1694.32000000,-1964.63000000,7.90500000,0.00000000,0.00000000,-90.00000000); // object(77)
     CreateObject(1736,1694.13100000,-1966.31800000,9.83500000,0.00000000,0.00000000,-90.00000000); // object(78)
     CreateObject(1752,1694.92700000,-1971.74500000,8.31200000,0.00000000,0.00000000,-180.00000000); // object(79)
     CreateObject(1782,1695.10400000,-1971.45200000,8.05800000,0.00000000,0.00000000,0.0 0000000); // object(80)
     CreateObject(1790,1695.63700000,-1971.57300000,8.39000000,0.00000000,0.00000000,0.0 0000000); // object(81)
     CreateObject(1808,1687.84400000,-1963.87200000,7.24500000,0.00000000,0.00000000,90. 00000000); // object(82)
     CreateObject(3571,1714.62800000,-1972.36400000,12.78200000,0.00000000,0.00000000,-90.00000000); // object(83)
     CreateObject(3571,1712.03600000,-1972.44500000,12.80400000,0.00000000,0.00000000,-90.00000000); // object(84)
     CreateObject(3571,1709.51200000,-1972.34600000,12.80400000,0.00000000,0.00000000,-90.00000000); // object(85)
     CreateObject(3571,1706.96300000,-1972.32200000,12.79000000,0.00000000,0.00000000,-90.00000000); // object(86)
     CreateObject(16002,1678.31300000,-1855.07200000,15.42300000,0.00000000,0.00000000,14 6.25000000); // object(89)
     CreateObject(14467,1709.84500000,-1972.00600000,16.88700000,0.00000000,0.00000000,90 .00000000); // object(90)
     CreateObject(11435,1700.19700000,-1947.03800000,17.21400000,0.00000000,0.00000000,90 .00000000); // object(91)
     CreateObject(11432,1687.64400000,-1891.97300000,12.53500000,0.00000000,0.00000000,0. 00000000); // object(92)
     CreateObject(10837,1685.03500000,-1788.20400000,16.71300000,0.00000000,0.00000000,-101.25000000); // object(94)
     CreateObject(8530,1760.08700000,-1942.03800000,17.59900000,0.00000000,0.00000000,0. 00000000); // object(96)
     CreateObject(627,1715.10900000,-1976.01700000,15.97700000,0.00000000,0.00000000,0. 00000000); // object(97)
     CreateObject(627,1715.57100000,-1968.72300000,15.97700000,0.00000000,0.00000000,0. 00000000); // object(98)
     CreateObject(627,1706.53200000,-1975.98900000,15.98400000,0.00000000,0.00000000,0. 00000000); // object(99)
     CreateObject(627,1706.41700000,-1968.69800000,15.97500000,0.00000000,0.00000000,0. 00000000); // object(100)
     CreateObject(1363,1718.95200000,-1972.56100000,13.95100000,0.00000000,0.00000000,0. 00000000); // object(102)
     CreateObject(1274,1690.67800000,-1956.82500000,7.94700000,0.00000000,0.00000000,0.0 0000000); // object(103)
     CreateObject(1273,1687.66100000,-1932.36100000,13.10300000,0.00000000,0.00000000,0. 00000000); // object(104)
     CreateObject(955,1694.08900000,-1951.37900000,7.65300000,0.00000000,0.00000000,-90.00000000); // object(105)
     CreateObject(2222,1690.26200000,-1956.78100000,7.82100000,0.00000000,0.00000000,0.0 0000000); // object(106)
     CreateObject(2342,1690.92200000,-1956.57700000,7.86100000,0.00000000,0.00000000,0.0 0000000); // object(107)
     CreateObject(2453,1691.35900000,-1975.20700000,9.16700000,0.00000000,0.00000000,0.0 0000000); // object(108)
     CreateObject(2647,1698.63900000,-1970.84000000,8.54100000,0.00000000,0.00000000,0.0 0000000); // object(109)
     CreateObject(2663,1691.25000000,-1957.06300000,7.95700000,0.00000000,0.00000000,0.0 0000000); // object(110)
     CreateObject(2768,1691.60600000,-1971.82800000,8.73800000,0.00000000,0.00000000,0.0 0000000); // object(111)
     CreateObject(2769,1691.87100000,-1972.17400000,8.71500000,0.00000000,0.00000000,0.0 0000000); // object(112)
     CreateObject(2814,1699.74000000,-1972.79600000,8.49400000,0.00000000,0.00000000,0.0 0000000); // object(113)
     CreateObject(2821,1688.39700000,-1973.06300000,8.83400000,0.00000000,0.00000000,-67.50000000); // object(114)
     CreateObject(2823,1688.53500000,-1974.90600000,8.82000000,0.00000000,0.00000000,0.0 0000000); // object(115)
     CreateObject(2770,1688.12400000,-1971.38500000,8.39300000,0.00000000,0.00000000,0.0 0000000); // object(117)
     CreateObject(1409,1694.27300000,-1952.40300000,7.32900000,0.00000000,0.00000000,-90.00000000); // object(118)
     CreateObject(3525,1694.39900000,-1944.52300000,10.37700000,0.00000000,0.00000000,-180.00000000); // object(121)
     CreateObject(3525,1688.08900000,-1944.52000000,10.20900000,0.00000000,0.00000000,90 .00000000); // object(122)
     CreateObject(3515,1713.64600000,-1972.14200000,13.70100000,0.00000000,0.00000000,0. 00000000); // object(123)
     CreateObject(974,1703.41000000,-1972.28100000,10.07800000,0.00000000,0.00000000,-90.00000000); // object(99)
     CreateObject(993,1697.22900000,-1946.59300000,8.86400000,0.00000000,0.00000000,0.0 0000000); // object(101)
     CreateObject(993,1685.66500000,-1946.57800000,8.78500000,0.00000000,0.00000000,0.0 0000000); // object(102)
     CreateObject(993,1690.86900000,-1946.62900000,11.43600000,0.00000000,0.00000000,0. 00000000); // object(103)
     CreateObject(974,1703.78200000,-1972.05400000,10.30100000,0.00000000,0.00000000,-90.00000000); // object(102)
     CreateObject(16779,1691.33900000,-1958.05100000,11.70200000,0.00000000,0.00000000,0. 00000000); // object(103)
     CreateObject(16779,1692.46100000,-1971.58900000,12.49400000,0.00000000,0.00000000,0. 00000000); // object(104)
     CreateObject(1895,1687.91100000,-1966.52200000,9.99500000,0.00000000,0.00000000,90. 00000000); // object(105)
     CreateObject(1904,1690.93900000,-1961.77100000,7.99000000,0.00000000,0.00000000,0.0 0000000); // object(106)
     CreateObject(1903,1691.06700000,-1961.90700000,8.01500000,0.00000000,0.00000000,0.0 0000000); // object(107)
     CreateObject(1901,1690.96900000,-1961.91900000,7.99000000,0.00000000,0.00000000,0.0 0000000); // object(108)
     CreateObject(1905,1691.11400000,-1962.07700000,8.04000000,0.00000000,0.00000000,0.0 0000000); // object(109)
     CreateObject(1929,1694.35600000,-1956.58900000,9.75100000,0.00000000,0.00000000,-90.00000000); // object(110)
     CreateObject(1940,1691.11300000,-1961.79500000,7.98100000,0.00000000,0.00000000,0.0 0000000); // object(111)
     CreateObject(2689,1696.39400000,-1969.06100000,9.85800000,0.00000000,0.00000000,0.0 0000000); // object(114)
     CreateObject(2704,1695.59900000,-1969.08600000,9.83700000,0.00000000,0.00000000,0.0 0000000); // object(115)
     CreateObject(2705,1697.09500000,-1969.08600000,9.89600000,0.00000000,0.00000000,0.0 0000000); // object(116)
     CreateObject(2844,1691.75700000,-1970.18200000,7.79900000,0.00000000,0.00000000,0.0 0000000); // object(117)
     CreateObject(1738,1687.86500000,-1953.42100000,8.59700000,0.00000000,0.00000000,-90.00000000); // object(118)
     CreateObject(16637,1703.39000000,-1970.88600000,9.33100000,0.00000000,0.00000000,0.0 0000000); // object(177)
     CreateObject(16637,1703.38600000,-1974.60900000,9.33100000,0.00000000,0.00000000,0.0 0000000); // object(178)
     CreateObject(16637,1703.39300000,-1970.97100000,10.58200000,0.00000000,0.00000000,0. 00000000); // object(179)
     CreateObject(16637,1703.37800000,-1973.99800000,10.63300000,0.00000000,0.00000000,0. 00000000); // object(180)
     CreateObject(970,1713.35900000,-1968.31400000,14.68300000,0.00000000,0.00000000,0. 00000000); // object(181)
     CreateObject(970,1709.21900000,-1968.28700000,14.70500000,0.00000000,0.00000000,0. 00000000); // object(182)
     CreateObject(970,1707.86300000,-1968.29700000,14.69100000,0.00000000,0.00000000,0. 00000000); // object(183)
     CreateObject(970,1705.92000000,-1970.32000000,14.69100000,0.00000000,0.00000000,-90.00000000); // object(184)
     CreateObject(970,1705.92700000,-1974.26100000,14.69100000,0.00000000,0.00000000,-90.00000000); // object(185)
     CreateObject(970,1708.01300000,-1976.32700000,14.69100000,0.00000000,0.00000000,-180.00000000); // object(186)
     CreateObject(970,1712.06700000,-1976.31100000,14.68300000,0.00000000,0.00000000,-180.00000000); // object(187)
     CreateObject(970,1713.69300000,-1976.33200000,14.70500000,0.00000000,0.00000000,-180.00000000); // object(188)
     CreateObject(970,1715.80800000,-1974.35000000,14.73700000,0.00000000,0.00000000,-270.00000000); // object(189)
     CreateObject(970,1715.78800000,-1970.31600000,14.70500000,0.00000000,0.00000000,-270.00000000); // object(190)
     CreateObject(3601,1170.75100000,-2359.01800000,18.88000000,0.00000000,0.00000000,45 .00000000); // object(192)
     CreateObject(1487,1690.49800000,-1957.21800000,7.95000000,0.00000000,0.00000000,0.0 0000000); // object(192)
     CreateObject(1541,1687.84000000,-1954.52500000,9.28100000,0.00000000,0.00000000,-270.00000000); // object(193)
     CreateObject(1545,1694.30300000,-1953.59100000,8.97800000,0.00000000,0.00000000,-90.00000000); // object(194)
     CreateObject(1664,1691.20400000,-1956.79400000,7.91900000,0.00000000,0.00000000,0.0 0000000); // object(195)
     CreateObject(14705,1703.01100000,-1974.94300000,9.12700000,0.00000000,0.00000000,0.0 0000000); // object(196)
     CreateObject(2863,1688.22200000,-1974.05800000,8.82200000,0.00000000,0.00000000,-56.25000000); // object(197)
     CreateObject(2833,1690.21800000,-1957.27400000,7.25000000,0.00000000,0.00000000,0.0 0000000); // object(198)
     CreateObject(2344,1694.44900000,-1971.42800000,8.33000000,0.00000000,0.00000000,0.0 0000000); // object(199)
     CreateObject(2229,1687.67000000,-1965.72500000,7.38600000,0.00000000,0.00000000,101 .25000000); // object(200)
     CreateObject(2028,1694.02800000,-1971.52100000,7.90800000,0.00000000,0.00000000,0.0 0000000); // object(202)
     CreateObject(1828,1691.44900000,-1948.46200000,7.22000000,0.00000000,0.00000000,-90.00000000); // object(203)
     CreateObject(16501,1695.75500000,-1946.24800000,9.34900000,0.00000000,0.00000000,-90.00000000); // object(204)
     CreateObject(16501,1687.17500000,-1946.25000000,9.44700000,0.00000000,0.00000000,-90.00000000); // object(205)
     CreateObject(16501,1695.65800000,-1946.32200000,9.39700000,0.00000000,0.00000000,-270.00000000); // object(206)
     CreateObject(16501,1687.21700000,-1946.31600000,9.44800000,0.00000000,0.00000000,-270.00000000); // object(207)
     CreateObject(1555,1690.70100000,-1946.28100000,9.70200000,0.00000000,0.00000000,0.0 0000000); // object(213)
     CreateObject(1555,1692.16700000,-1946.30300000,9.65700000,0.00000000,0.00000000,-180.00000000); // object(214)
     CreateObject(1865,1691.22100000,-1961.33600000,8.04800000,0.00000000,0.00000000,0.0 0000000); // object(217)
     CreateObject(1901,1690.65300000,-1963.96500000,8.09000000,0.00000000,0.00000000,0.0 0000000); // object(219)
     CreateObject(1904,1690.42600000,-1963.57100000,8.09000000,0.00000000,0.00000000,0.0 0000000); // object(220)
     CreateObject(2706,1697.72200000,-1969.08600000,9.91000000,0.00000000,0.00000000,0.0 0000000); // object(221
    Для тех кто в танке это Gta san andreas

  2. #2
    Junior Member
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    По умолчанию Re: [Map]Квартирка Gta san andreas

    выложи на павно, тебя там расцелуют)))

  3. #3
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    По умолчанию Re: [Map]Квартирка Gta san andreas

    Уже как два месяца назад я её туда выложил

  4. #4
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    По умолчанию Re: [Map]Квартирка Gta san andreas

    Прикольно =)

  5. #5
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    По умолчанию Re: [Map]Квартирка Gta san andreas

    Весело...

  6. #6
    Junior Member
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    По умолчанию Re: [Map]Квартирка Gta san andreas

    Телик,мясо,куча книг))))))))


    А я все чаще замечаю...что у Тольяттинских привычка...ставить аву черно-белой...

  7. #7
    Senior Member
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    Адрес
    растут ноги
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    По умолчанию Re: [Map]Квартирка Gta san andreas

    Цитата Сообщение от cubamano
    Телик,мясо,куча книг))))))))
    жизнь настоящего кавбоя
    простой пацан=)


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